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Ark egg incubator command
Ark egg incubator command











ark egg incubator command

The amount of SS Egg Incubators that can be placed in an 80 foundation range (same type of setting as turret area limit) 0 means no limit You only need to include this if you wish to override the defaults, and you only need to include entries that are different.ĭisables the Incubator's ability to auto hatch / do stat optimization INI Options Place these INI options at the bottom of your gameusersettings.ini (For servers, it has to be on the server) (Keep) Got Better Stat with a Mutation in HP and Damage, so keep Egg (Destroy) Lower stat with a Mutation in HP, no mutation in damage

ark egg incubator command

(Destroy) Lowest Stat without a mutation in HP, Damage (Destroy) Better stat without a mutation in HP, but no mutation in damage (Destroy) Better stat with a Mutation in HP, but no mutation in damage (Destroy) Got Better Stat with a Mutation in HP, but also got stat mutation in Damage which you did not check the box for (Destroy) Lower stat with a Mutation in HP (Destroy) Lowest Stat without a mutation in HP (Keep) Better stat without a mutation in HP The "Destruction" setting will control whether the egg is destroyed or hatched and killed as a result of the above logic. The Egg Stat optimization is performed first prior to hatching if you have it enabled. The "Enable Auto Hatch" functionality will auto hatch babies. Lower Stat with/without Mutations -> Destroy Egg.Better Stat with/without Mutations -> Keep Egg.This means if any checked stat or any unchecked stat falls into the ""Destroy Egg"" category, it will be destroyed. The following logic applies to keeping or destroying an egg. The parents of the egg must be alive and in the world somewhere (not in a Cryopod) for this to work. "Egg Stat Optimization" enables the SS Egg Incubator to choose whether to keep an egg or not based on your selections.

ark egg incubator command

You can lay the eggs manually or send them automatically from a SS Hatchery. If you enable the "Auto hatch" functionality, you don't need to set the temperature. You can force the hatching temperature in the wheel menu. You access to the Settings in the wheel menu by pressing E.

  • It can be renamed, to simplify its identification during the automatization process.
  • It can snap to foundations, ceiling or roofs (key G to disable).
  • You can auto hatch dinos that meet your stat criteria.
  • If the dino doesn't mean your stat criteria, you can choose to either destroy the egg or hatch and kill the Dino.
  • The temperature is automatically set to the average temperature needed by the eggs placed inside.
  • A well equipped player with a Rex and some backup or something similar in power can potentially outright kill a Spino if fleeing is not an option.It has all the features of the Egg Incubator but with some advanced features: If one desires a more aggressive strategy, mounts and/or other players can distract a Spino, though any casualties are questionable just to obtain an egg. Unlike other theropods, an aquatic mount is not a guaranteed means of escape, as Spinos can chase after an assailant into the water as well. Snatching the egg followed by a quick ascent into the air is a surefire means of reaching quick safety from a provoked Spino. If a player wishes to retrieve a wild Spino Egg, then an aerial mount is an excellent idea. The incubation time can be reduced by up to 20% if the egg is placed in an Egg Incubator at the ideal temperature. The female Spino needs between 18h and 2d before having the capacity to lay eggs again. It must be in the temperature range of 30 to 32 ☌ / 86 to 90 ☏ to successfully hatch, otherwise it will start to lose Health. The Spino Egg takes 3h 50m 45.047s to hatch.













    Ark egg incubator command